2014 Game Developers Conference Call For Submissions Open Now Through August 29

Two Bright Stars of the Indie Game Scene Join the Advisory Board Shaping the Event: Light & Dark Arts' Christina Coffin and TinyCo's Chelsea Howe

SAN FRANCISCO, July 22, 2013 — (PRNewswire) — The call for submissions to present lectures, roundtables and panel sessions for the Game Developers Conference® (GDC) 2014 is now open through Thursday, August 29.

Organized by the UBM Tech Game Network, GDC 2014 is the game industry's most comprehensive and longest running professionals-only event, where game developers converge for a week of learning, networking and inspiration. GDC 2014, the event's 27th edition, will take place March 17th-21st, 2014 at the Moscone Convention Center in San Francisco, California.

The GDC 2014 advisory board is looking for Main Conference submissions for the Audio, Business, Marketing & Management, Design, Production, Programming and Visual Arts tracks. Session proposals can be submitted via the official GDC website at: http://www.gdconf.com/conference/c4p/. GDC 2014 Summit submissions will open in early September 2013.

The GDC Main Conference advisory board, which includes game industry notables such as Square Enix's Julien Merceron, PlayStation 4 lead architect Mark Cerny, Media Molecule's Siobhan Reddy and Canabalt creator Adam Saltsman, is also very excited to welcome two new members to assist in content planning for the conference.

Christina Coffin, founder of independent game development studio Light & Dark Arts, brings 19 years of experience in the game industry, during which she held programming and technical direction roles with a focus on rendering, optimization, and platform-specific low–level programming. She has worked on a diverse line-up of games, including Ultima Online, Midnight City II & III, Far Cry 2, Assassin's Creed II, and Battlefield 3. During her time at DICE she developed and optimized the rendering systems for the Frostbite game engine. In 2011, she was awarded the Top Engineer award by the IGDA Women in Gaming Group.

Chelsea Howe, Senior Game Designer at mobile game developer TinyCo, previously worked at Zynga, designing and analyzing features that touched tens of millions of people. She also held a position at SuperBetter Labs, where she researched positive emotion and social connection to make games more powerful, evocative, and meaningful.

In addition to her role at TinyCo, Howe works with independent game developers such as Funomena and Kimochis. She also runs the San Francisco Global Game Jam and is an instructor at the California College of the Arts. In 2012, Howe received the Microsoft WIG Rising Star award and was named one of Fast Company's 100 Most Creative People in Business.

"Our continuing goal with the GDC is to be the nexus of game design creativity and innovation, bringing compelling and practical sessions to our attendees," said Meggan Scavio, General Manager, Game Developers Conference Events. "The additions of the fantastic Christina Coffin and Chelsea Howe to the 2014 advisory board are particularly exciting, as both women bring deep experience designing and programming a wide variety of games, and they will ensure even greater diversity in GDC programming that reflects some of the fastest growing sectors of the industry, like social, mobile, and independent game development."

For more details on the submission process and to view the complete list of GDC 2014 Main Conference advisory board members, please visit http://www.gdconf.com/.

About the UBM Tech Game Network
A core provider of essential information to the professional game industry, the UBM Tech Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the App Developers Conference™, the Game Developers Conference® Next, the Game Developers Conference™ Europe, the Game Developers Conference™ China, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit: www.jointhegamenetwork.com

About UBM Tech
UBM Tech, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM Tech produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM Tech's communities and information resources monthly. UBM Tech brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM Tech is a UBM plc company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion. Visit: tech.ubm.com  


Brian Rubin / Teresa Tyndorf

fortyseven communications

(212) 391-4707 / (323) 658-1200

brian@fortyseven.com / teresa@fortyseven.com

Bibi Jackson / Sandra Lew

UBM Tech Game Network

(415) 947-6417 / (415) 947-6232

bibi.jackson@ubm.com / sandra.lew@ubm.com

SOURCE UBM Tech Game Network

UBM Tech Game Network
Web: http://www.tech.ubm.com

Review Article Be the first to review this article

 True Circuits: Ultra PLL

Featured Video
Latest Blog Posts
Anupam BakshiAgnisys Automation Review
by Anupam Bakshi
Automation of the UVM Register Abstraction Layer
Bob Smith, Executive DirectorBridging the Frontier
by Bob Smith, Executive Director
Virtual 2020 CEO Outlook Set for June 17
Colin WallsEmbedded Software
by Colin Walls
Multiple constructors in C++
Senior Layout Engineer for EDA Careers at EAST COAST, California
Software Engineer for EDA Careers at RTP, North Carolina
Senior Analog Design Engineers #5337 for EDA Careers at EAST COAST, California
Senior Application Engineer Formal Verification for EDA Careers at San Jose and Austin, California
Upcoming Events
Sensors Expo & Conference at McEnery Convention Center 150 W. San Carlos Street SAN JOSE CA - Jun 22 - 24, 2020
Nanotech 2020 Conference and Expo at National Harbor MD - Jun 29 - 1, 2020
IEEE Computer Society Annual Symposium on VLSI (ISVLSI) 2020 at Limassol Hotel, Amathus Area, Pareklisia Cyprus - Jul 6 - 8, 2020
57th Design Automation Conference 2020 at San Francisco CA - Jul 19 - 23, 2020

© 2020 Internet Business Systems, Inc.
25 North 14th Steet, Suite 710, San Jose, CA 95112
+1 (408) 882-6554 — Contact Us, or visit our other sites:
AECCafe - Architectural Design and Engineering TechJobsCafe - Technical Jobs and Resumes GISCafe - Geographical Information Services  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy PolicyAdvertise